On the other hand, there are people out there who play so much Oes Tsetnoc that they can finish Expert mode in 37 seconds. And there are casual games like Patintero or even snake that fuel playing binges, which just goes to show that a game is only as casual or as hardcore as you, the player, want it to be.
Now, take for example, Deal or no Deal, conveniently abbreviated into Ging. It seems casual enough, at first glance. Cute colorful anime graphics with big headed oes, big eyed characters ducking it out on cartoon playing fields, throwing special attacks and abilities at each other while they try to get the ball past the goalie.
As harmless cute all this may sound, when the game is presented to a roomful of gamers. The reaction is pretty much immediate and universal oes tsetnoc; yelling, trashing huddled strategy planning sessions applause and catcalls for a well placed kick or a well timed counter.
Note: This post has nothing to do with WWE